{"id":22,"date":"2012-08-03T02:58:14","date_gmt":"2012-08-03T02:58:14","guid":{"rendered":"http:\/\/fringewar.com\/?p=22"},"modified":"2012-08-06T15:35:44","modified_gmt":"2012-08-06T15:35:44","slug":"officers","status":"publish","type":"post","link":"http:\/\/fringewar.com\/?p=22","title":{"rendered":"Officers"},"content":{"rendered":"<p>The Battletech rules discuss and allow for &#8216;officers&#8217; of various types.\u00a0 These include officers such as Personnel, Administrative, Supply and the like.\u00a0 Combining some ideas our gaming group has had with Battletech, using these officers provides much of the &#8216;campaign&#8217; flavor to the Fringe War campaign system.\u00a0 Every turn (barring travel turns), each officer can perform a task in his core function to assist the unit.\u00a0 For example, the Supply officer can requisition armor and spare weapons in advance of an assault mission, or the Personnel Officer can attempt to hire a mechwarrior, another officer, or a squad of infantry.\u00a0 High margins of success (MoS) will give bonuses to future rolls or reduce the cost of acquired goods.<\/p>\n<p>For example, the Personnel Officer action consists of:<\/p>\n<p>1)\u00a0 Start Task<\/p>\n<p>2)\u00a0 Pay costs &#8211; some of the tasks officers can perform require a payment in credits.\u00a0 For example, to recruit a mechwarrior without a personal mech costs 30,000 credits to cover the expenses of HPG transmissions, advertising, interviews, etc.<\/p>\n<p>3)\u00a0 Determine Target Roll &#8211; More challenging tasks require higher rolls.<\/p>\n<p>4)\u00a0 Roll and determine result.<\/p>\n<p>5)\u00a0 On a success, roll on the quality table to determine the rank of the hire.<\/p>\n<p>6)\u00a0 On a success, add one experience point to the Officer.\u00a0 On a natural 12, add 2 experience points and at the GM&#8217;s discretion, another bonus is applied (such as an additional recruit available).<\/p>\n<p>7)\u00a0 Promote if enough experience.\u00a0 Officers gain a rank (Green, Regular, Veteran, Elite) and decrease their target rolls similar to technicians.<\/p>\n<p>An example:\u00a0 Silver Spear, a light mechwarrior company is looking to hire an additional pilot for a Jenner it took as salvage in the last mission.\u00a0 They have a Veteran recruitment officer (Target roll of 5), mostly due to the high number of replacement pilots they go through.\u00a0 They are offering a 100,000 credit signing bonus (-1), they have an empty mech for the pilot to use (-1), and their Dragoon rating is C. (0 effect)\u00a0 However, the unit is on the Periphery (+1), and they are doing Garrison duty on an essentially uninhabited mining planet (population under 100,000), which is another +1.\u00a0 Their total roll would need to be a 5 or greater to succeed in locating an appropriate mechwarrior for hire.<\/p>\n<p>Once a candidate is found, a roll is made on the quality table to determine the rank of the unit.\u00a0 The Silver Spear Personnel Officer rolls a 9.\u00a0 With his bonus to Quality roll of +2, he has found a Regular rank mechwarrior.<\/p>\n<p>Each officer has a particular set of modifiers to their rolls, though they all have the same target numbers based on the rank of the officer.\u00a0 Recruiters may also spend 1 experience to add a +1 modifier to any roll, up to a maximum of +5.<\/p>\n<p>Green &#8211; 6<\/p>\n<p>Regular &#8211; 5<\/p>\n<p>Veteran &#8211; 4<\/p>\n<p>Elite &#8211; 3<\/p>\n<p>Questions, comments and suggestions welcome.\u00a0 Future posts will cover each officers&#8217; potential actions and modifiers.<\/p>\n<p>&nbsp;<\/p>\n","protected":false},"excerpt":{"rendered":"<p>The Battletech rules discuss and allow for &#8216;officers&#8217; of various types.\u00a0 These include officers such as Personnel, Administrative, Supply and the like.\u00a0 Combining some ideas our gaming group has had with Battletech, using these officers provides much of the &#8216;campaign&#8217; flavor to the Fringe War campaign system.\u00a0 Every turn (barring travel turns), each officer can [&hellip;]<\/p>\n","protected":false},"author":1,"featured_media":0,"comment_status":"open","ping_status":"open","sticky":false,"template":"","format":"standard","meta":[],"categories":[7],"tags":[],"_links":{"self":[{"href":"http:\/\/fringewar.com\/index.php?rest_route=\/wp\/v2\/posts\/22"}],"collection":[{"href":"http:\/\/fringewar.com\/index.php?rest_route=\/wp\/v2\/posts"}],"about":[{"href":"http:\/\/fringewar.com\/index.php?rest_route=\/wp\/v2\/types\/post"}],"author":[{"embeddable":true,"href":"http:\/\/fringewar.com\/index.php?rest_route=\/wp\/v2\/users\/1"}],"replies":[{"embeddable":true,"href":"http:\/\/fringewar.com\/index.php?rest_route=%2Fwp%2Fv2%2Fcomments&post=22"}],"version-history":[{"count":5,"href":"http:\/\/fringewar.com\/index.php?rest_route=\/wp\/v2\/posts\/22\/revisions"}],"predecessor-version":[{"id":25,"href":"http:\/\/fringewar.com\/index.php?rest_route=\/wp\/v2\/posts\/22\/revisions\/25"}],"wp:attachment":[{"href":"http:\/\/fringewar.com\/index.php?rest_route=%2Fwp%2Fv2%2Fmedia&parent=22"}],"wp:term":[{"taxonomy":"category","embeddable":true,"href":"http:\/\/fringewar.com\/index.php?rest_route=%2Fwp%2Fv2%2Fcategories&post=22"},{"taxonomy":"post_tag","embeddable":true,"href":"http:\/\/fringewar.com\/index.php?rest_route=%2Fwp%2Fv2%2Ftags&post=22"}],"curies":[{"name":"wp","href":"https:\/\/api.w.org\/{rel}","templated":true}]}}